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Ivo Nies
Ivo Nies
Concept Artist @ Crytek
Frankfurt am Main, Germany

Skills

Concept ArtConcept DesignEnvironment DesignCharacter Design

Software proficiency

Photoshop
Photoshop
SketchBook Pro
SketchBook Pro
SketchUp
SketchUp
3ds Max
3ds Max
ZBrush
ZBrush
3DCoat
3DCoat
V-Ray
V-Ray

Experience

  • Concept Artist at Crytek
    Frankfurt am Main, Germany
    July 2015 - Present

    • Work as a Concept Artist on the PC Multiplayer game, Hunt: Showdown and various internal Pitches

    • Tasks include: Visual development of internal Intellectual Properties, providing Character, Environment, Prop and vehicle Concept artwork using various techniques in 2D and 3D and working close with the related departments to ensure results are up to quality standards

  • Concept artist, 2d production artist. at Engine Software
    Arnhem, Netherlands
    November 2007 - June 2015

    • Worked as a concept and 2D production artist in the development of various Nintendo DS/3DS/DSi/Wii and iOS titles.

    • Tasks included: Visual development of internal and external Intellectual Properties, Character and Environment art, UI design and the creation of high quality promotional artwork.

    • Active in promoting the use of various tools and techniques to speed up concept art creation, resulting in faster iteration and easier communication with art director and 3d environment artists.